![]() There is something to be said for escaping the preconceptions of your mind to approach a greater truth, or at least a different perspective. In the early 2000s, the lingering memory of these nutrient-packed exquisite corpses fed the growth of avant garde Flarf poetry, a collaboration between writer and computational machine in order to disrupt one’s own habits of thought. This usually results in awkward, terrifying, ribald verse that draws giggles that can’t be replicated in successive readings because you really “had to be there” to get the full effect.Ī meaningless morass of putrefied symbolism Like all the finest early 20th century salon entertainment, exquisite corpse often carries house rules, but the basic idea involves a group of creative-adjacent revelers building a poem line by line without reading what the previous person wrote. When surrealist poets realized they were in a similar situation, they took to randomization and games to reinvigorate their work, most notably in the parlour game (appropriately titled) Exquisite Corpse. This isn’t to say that there might not still be marrow to be found in the bones of zombie fiction, but rather the messages have been subsumed by the medium-the undead have cannibalized themselves into a meaningless morass of putrefied symbolism. The iteration of the zombie these days is merely to render flesh more viscerally on screen, or to further debate the minute rules of viral infection, zombie land speed, time between bite and transformation, etc. The subtlety of any pertinent commentary on race, morality, or the depths and heights of the human spirit in the face of such an insurmountable threat has long ago been cast aside. The zombie-a thinly-veiled metaphor for the monstrosity of humanity, and even more translucent excuse to commit acts of violence on human-shaped targets “guilt-free”-is worn past the point of darning. And yet, like a skeleton draped with liquified cold cuts wandering through the chapped streets of Any City, USA, here I shamble. Then I'll play this non-stop.The only things moldier than a zombie’s jeans are complaints about the ubiquity of zombie-themed media. Now I would just love collectables you could get in runs like hats in Wayward. All hail Canada.Ĭan't wait to play some more TLDR: Worth the money Okay back to playing again! Thanks Rocketcat, this definitely trumps Wayward Souls now. Lots of WTF moments - the end area / events / scenes are probably some of my favorite in any game I've ever played. ![]() She's saved me from bandits, healed me, scared people away, beat up some of my other members (had to kick out a member who was beefin with my Meguin), and I was going to Canada for her!! She's the reason I survived!! btw, some lame girl forced her way into my party late game and got a free ride to Canada - jerkĪnyhow, won't spoil the ending but honestly, after ALL I went through, the ending was totally worth it. My favorite character was a character creation called Megumin (gave her the buffest of buffest traits), and I couldn't bear to see her die as she's so slow with her strong skill set, so when she was falling behind and getting swarmed, I whipped out my trusty ANTI-ZOMBIE MEGAKILLER 2000 aka Chainsaw and jumped back in there to save her. The ending sieges are ridiculously hard - lots of skill involved if you want to survive. I only did this to get the other modes unlocked. MVP: Chainsaw - make sure you guys all save some gas and a chainsaw if you're nearing the endįull disclosure, I used a loophole to get help in hard battles BUT I plan to not use it from this point on unless I'm really bored (which I'm not).
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